NTE Gacha System, Pity and Rerolling Explained

Most gacha questions about NTE come down to one thing: the game does not use a 50/50. This page covers what that means in practice, and what the board actually does.

It is a board, not a pull screen

Instead of a ten-pull button, NTE gives you a board. You spend currency to roll dice, your token moves, and the tile you land on is your result. That changes how the numbers feel, but the underlying guarantees are conventional:

MilestoneWhat it guarantees
Every 10 pullsAt least an A-Class character or item
~70 pullsSoft pity — the limited character starts flooding the board
90 pullsHard guarantee for the featured limited character

The critical detail: there is no 50/50 at the guarantee. Hitting 90 gives you the banner character, not a coin flip against a standard-pool S-Class. And pity carries over between boards, so an unfinished run on one banner is progress toward the next.

Special tiles worth knowing

The board has spaces that shortcut the count:

  • Ticket spaces hand you a specific named character directly.
  • The rainbow road space routes you to a fairy that also guarantees the featured limited character.
  • Purple and Legendary chests can drop S-Class characters outside the pity count.

The currencies

CurrencyWhat it is for
AnnulithThe main pull currency; the reward every code and compensation mail hands out
RiftcrystalPremium currency, used in the shop for outfits (Zankou’s “Searing Lavender” runs Riftcrystal ×2,680 at its discount price)
Fabricated Dice / Solid DiceRoll items for the board
Tri-Keys, plus board-specific keys (Spellbound Keys, Tiger Keys, Resolve Keys)Spent in the Arc Research Program for limited Arcs
FonsCity currency — cars, property, upgrades. See Fons farming

Arcs run on their own research program with their own keys. Version 1.3’s “Spellbound Special” carries the limited S-Class Arc Ravenous Blade; the “Tiger Special” carries the returning Ready-Ready. Both are only obtainable through that program.

Perks pages: the part people miss

Each limited board runs a matching Perks event with cumulative roll milestones at 50 / 120 / 200. On the current Alluring Shadows board, those milestones hand out the “Scarlet Sash” glider livery, the “Sandy Mirage” Sirocco vehicle livery and Zankou’s “Autumn Vignette” outfit — items you can also land on randomly before reaching the milestone. Progress is tracked per board name and carries between boards that share a name.

If you are going to roll at all, rolling to a milestone is strictly better value than stopping at 40.

Should you reroll?

Short answer: usually not.

Rerolling exists to dodge bad luck. NTE’s structure removes most of the luck from the outcome you actually care about — the featured character is guaranteed at 90 regardless of what happened before, and your progress toward that number follows you to the next banner. Compare that with a 50/50 system, where a bad account start can cost you an entire banner cycle.

What a fresh account can chase is a favourable early tile or an S-Class from a chest, but weigh that against what you give up: mail rewards, event progress, Hunter Level, and any code rewards you already claimed.

Two things that historically made a new account attractive were launch and version campaigns — for example, Version 1.2 gave accounts created during that window an S-Class Standard Character Selection Box (choose one of Sakiri, Baicang, Hathor, Fadia, Daffodill or Jiuyuan). Those campaigns are version-limited; check the current version notes before assuming one is running.

Where to spend a guarantee

Point it at a carry you will actually build, not at whoever is newest. The character tier list breaks the roster down for Version 1.3, and the Esper Cycle guide explains why element coverage matters more than raw rating once you have three usable characters.

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